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The Hardware Behind AI’s Leap
It suddenly worked

Every so often, a field seems to go from nothing to everything overnight. Lately, people act as if AI just woke up one morning and decided to work. But if you look closely, there was no magic moment, no secret formula. What really happened was that after decades of slow progress, something finally clicked. And it wasn’t the algorithms. It was the hardware.
When people first started talking about AI in the 1950s, they thought we’d have machines as smart as humans in a generation. They were only off by a few decades—so far. But the real problem wasn’t that they lacked ideas. The problem was that computers back then were laughably underpowered. Think of trying to run a modern video game on a pocket calculator. That’s what early AI was like.
So for a long time, AI meant writing clever rules by hand. If you wanted a program to play chess, you had to tell it what to do in every situation. There was no learning, just mimicry. This wasn’t because early researchers lacked ambition. It was because they had no choice. The hardware simply couldn’t handle anything bigger.
But while AI seemed stuck, something else was quietly happening: computers kept getting faster. Moore’s Law—the observation that the number of transistors on a chip doubles every couple of years—acted like compound interest for computing power. Every year, the ceiling got a little higher. But it happened slowly enough that most people didn’t notice.
By the 1980s and 90s, computers were finally fast enough to try a different approach: machine learning. Instead of telling the computer exactly what to do, you could let it learn from examples. But even then, you had to massage the data just so, because the machines were still too weak to handle the real world in all its messiness.
Then, around 2012, everything changed. Not because someone came up with a brilliant new algorithm. In fact, the core ideas—neural networks—had been around since the 1960s. What changed was that three trends converged:
The internet produced oceans of data.
Graphics cards (GPUs) designed for video games turned out to be perfect for the kind of math deep learning needs.
The algorithms themselves matured enough to take advantage of all this power and data.
Suddenly, with enough compute and data, old ideas started working. The famous AlexNet breakthrough in image recognition wasn’t because the algorithm was new, but because, for the first time, we could actually run it at scale.

This pattern isn’t new. The history of computing is full of ideas that didn’t work until the hardware caught up. Graphical interfaces, databases, even the web itself—all were technically possible before they became practical.
So the so-called “overnight” success of AI is really just the moment when the slow, steady march of hardware improvements crossed a threshold. The fire finally caught because we’d spent decades piling up kindling.
Now, of course, Moore’s Law is slowing down. Transistors are getting as small as physics allows, and the easy gains are gone. Does that mean AI progress will stall? Maybe. But bottlenecks have a way of making people creative. Researchers are already finding ways to do more with less—making models smaller and smarter, rather than just bigger. And who knows what new hardware paradigms—quantum, optical, neuromorphic—might come next?
The real lesson here is that revolutions are rarely sudden. They’re just the visible tip of a long, invisible buildup. AI’s “explosion” happened when we finally crossed the threshold that decades of hardware progress had been quietly preparing. If things slow down for a while, it doesn’t mean the field is dead. It just means the next fuse is burning.
Most progress is like this: slow, then sudden, but only in hindsight. If you want to see what comes next, watch for the slow things. They’re the ones that change everything—eventually.
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